The troup sans the bard continued their quest to rid the city of the dark menace of undead.
Several Dark buildings rose from the ground, carved out of the very bones of the mountain themselves rising from the ground to to ceiling the span of two stories. A grand staircase thirty foot across lead into this city. Eerie blue orbs lit the thuroughfares between buildings and the stairwell and the presence of evil was nearly tangible. Continue reading →
This weeks story features the continued story of Gnoc the Monk, Trogdor the Barbarian, Sasha the Paladin, and Soveliss the Bard, Gerbo the Rogue as well as introduces Ash-haar the Gray Elf Wizard played by Mike and the return of Bragor the Dwarf Cleric played by Jeff.
I’m an old school gamer, and so when Diablo III came out, I had to warm up the old computer and reserve a copy of the game. Now that I’ve gotten the game, and had an opportunity to play it, I’m ready to write a review.
The gameplay is phenomenal! Everything you remember from the old Diablo days comes back in this updated dungeon grinder. The dark depressive world of Tristram, where trees and bushes are barren unless they are there to hide some dark denziens. Hordes of undead and demons erupt from crevices, and you can virtually feel the desperation of the city folk as they wonder what comes next. For the feel of the game the designers did a tremendous job in keeping with the same thing that made Diablo I and II great. Continue reading →
And so it began, a new journey for a hopeful set of adventurers. I made the players roll up new characters which will serve as their backups should one of their characters dies in game. Continue reading →